Across the internet, fans are foaming at the mouth to post their selections of the greatest releases of 2025. But what about the disasters, the low achievers? Let's take a moment to examine the lowest-rated games of the year, based on review aggregator Metacritic. Are all of these games as bad as their scores suggest? Here is the list.
10. Nintendo Switch 2 Welcome Tour
Aggregate Score: 54/100, User Score: 3.4/10
Initial reactions to this showcase title were colored by its $9.99 price tag, with many expressing disappointment it wasn't a bundled game like competing console launches. Reviewer sentiment spanned a wide spectrum, from scathing critiques to slightly kinder takes that highlighted the charming software itself. In spite of the grumbling, the title proved to be a notable seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, User Score: 3.2/10
Marketed as "beyond a racing game," this vroom-vroom title from European developers received largely negative reviews. Critics noted that the game fell short in almost every category, especially in a year packed with excellent racing experiences. For many, this disappointing sim was advised to be left in the garage.
8. The Purrfect Bubsy Collection
Aggregate Score: 53/100, User Score: 8.6/10
To begin with: the awkward title grammar is a minor annoyance. This compilation of SNES and PS1 mascot platformers revives a rude feline known for non-stop quips. Critics observed that these games were mediocre originally and feel dated with age. The improbably high user score stands as a peculiar anomaly to the Metascore.
7. Nen x Impact
Metascore: 53, Audience Score: 3.5
This manga-based fighting game was met with harsh criticism from both reviewers and players. Complaints centered on a thin fighter lineup and a dearth of content. Fan reaction was notably vitriolic, with some voicing a desire that the title's poor performance would be a warning for similar releases.
6. Riders Vs Dogoos
Metascore: 51, User Score: 5.3
Based on the niche Hyperdimension Neptunia series, this motorcycle action game tasks players with rounding up Dogoos. Critics argued that its attempt to mimic a unique gameplay loop ultimately fell flat, coming across as more of a low-effort product than a substantial addition to the franchise. Its brief runtime combined with a $40 price tag raised eyebrows.
5. Captain Blood
Metascore: 50, Audience Score: 5.3
This title is a resurrected relic from the past, launched after years and years in legal limbo. The publishers made the decision to preserve the game as an authentic artifact of its time, acknowledging that today's audiences might not appreciate its dated design. As such, many reviews noted that the tale of its resurrection was far richer than the game itself.
4. Salvation
Aggregate Score: 44, User Score: 2.4
This anime-art roguelike shooter modeled after games like *Returnal* failed to impress with critics. The main issues included uninspired foes, repetitive levels, and a snoozy narrative. A controversial mechanic involving the protagonist's clothing was universally disliked and took away from the game's enjoyment.
3. Paramedic Simulator
Metascore: 44, User Score: 4.9
Think of the engaging surgery games of the past, then take out the satisfying gameplay. That, according to reviews, is roughly *Ambulance Life*. Reviewers found the ambulance-driving sequences to be a slog, and the treatment of serious themes was criticized as being tone-deaf. The overall experience was deemed largely unsatisfying.
2. Tamagotchi Plaza
Aggregate Score: 43, User Score: 5.8
This departure from the classic digital companion formula makes the franchise into a town-management title. The result, according to critics, was a unsatisfying collection of basic activities that very soon became boring. Some reviews went so far as to label it one of the lowest-quality titles available on its platform, citing a complete absence of depth.
1. MindsEye
Aggregate Score: 37, Audience Score: 2.5
Positioned as a blockbuster GTA-style title from a ex-Rockstar veteran's well-known figures, *MindsEye* was a notable critical flop. Reviews heavily criticized its poor shooting mechanics, dull missions, and a multitude of horrendous bugs. Critics found it to be a downgrade compared to decades-old games in the similar style. Among the overwhelming criticism, a tiny number of positive user reviews found value in the experience, offering a distinct counterpoint.